Cannon Fodder

A monthly behind the scenes look at The Glass Cannon Network and all the happenings in #GCPNation!

Want to have your questions answered on air? Send your GM and player queries to LISTENER MAIL and we might just shout you out on The Fod!

Cannon Fodder 92

The evolution of Cannon Fodder Live continues as Troy and Joe talk about the first Doomsday Dawn Twitch, discussing both the broadcast itself and the game experience from a design perspective, whether GMs should let players rest in dungeons, and if a pure tank build is viable in Pathfinder. Also, they’ve got some big announcements about Glass Cannon LIVE in Los Angeles, the $35,000 goal on Patreon and a special guest for Doomsday Dawn Part Two! All that and rapid fire Listener Mail from the Twitch chat room!

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Cannon Fodder 91

Troy and Joe cover a crazy month on The Glass Cannon Network, talking about tactical choices vs. character choices in combat, managing several storylines in a campaign, the introduction of Four Bears, and the statute of limitations on correcting a tragic rule mistake. In Listener Mail, they answer rapid fire questions LIVE from Twitch and, in the process, reveal more details about their $25,000 Patreon goal!

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Cannon Fodder 90

Troy and Joe are BACK with an all new Cannon Fodder recorded LIVE this past Saturday on Twitch! They talk favorite and least favorite new game mechanics from Starfinder and the Pathfinder Playtest, what has surprised Troy about playing Colonel Luther von Hildebrand thus far, how a certain monk came to be introduced, and Troy’s inspiration for introducing horror into the main shows. Plus, they answer a TON of questions straight from the Twitch chat room!

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The Pathfinder Playtest Part 7

Back in February, Jason Bulmahn, the Director of Game Design at Paizo, and Erik Mona, the Publisher and Chief Creative Officer of Paizo, visited the Glass Cannon Network crew at their studio in New York City to sit down and create the first ever recording of The Pathfinder Playtest – the beta version of the long awaited Second Edition of Pathfinder. LIVE from PaizoCon 2018, here is Part Seven of Crypt of the Everflame converted on the fly to Pathfinder Playtest rules!

Become a supporter of the podcast at our Patreon page: http://www.patreon.com/glasscannon You can help us unlock goals for the future while unlocking fun GCP exclusive rewards for yourself!

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The Pathfinder Playtest Part 6

Back in February, Jason Bulmahn, the Director of Game Design at Paizo, and Erik Mona, the Publisher and Chief Creative Officer of Paizo, visited the Glass Cannon Network crew at their studio in New York City to sit down and create the first ever recording of The Pathfinder Playtest – the beta version of the long awaited Second Edition of Pathfinder. LIVE from PaizoCon 2018, here is Part Six of Crypt of the Everflame converted on the fly to Pathfinder Playtest rules!

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The Pathfinder Playtest Part 5

Back in February, Jason Bulmahn, the Director of Game Design at Paizo, and Erik Mona, the Publisher and Chief Creative Officer of Paizo, visited the Glass Cannon Network crew at their studio in New York City to sit down and create the first ever recording of The Pathfinder Playtest – the beta version of the long awaited Second Edition of Pathfinder. LIVE from PaizoCon 2018, here is Part Five of Crypt of the Everflame converted on the fly to Pathfinder Playtest rules!

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Cannon Fodder 89

It’s Cannon Fodder LIVE from PaizoCon 2018!! This month’s installment of #fodjuice has it all: Glass Cannon Network announcements, debates, Listener Mail straight from the audience and interviews with Paizo’s own Owen K.C. Stephens, Erik Mona, Jason Bulmahn and Amanda Hamon Kunz! If you missed PaizoCon, you’ll feel like you’re there, except you’ll be far more sober. Probably.

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