Podcasts

Cannon Fodder 21

This week, Troy and Joe talk about about the dungeon crawl game style and it’s origins, the mechanics of how light works in Pathfinder, some advanced races they are interested in playing and how they handle character death and resurrection in their games.

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A Tomb with a View

With the help of the dwarves, the heroes have breached the final resting place of Nargrym Steelhand. While in awe of the majesty of sepulcher, they soon discover that not all is what it should be in the tomb of the famed Giantslayer.

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Cannon Fodder 20

In their 20th installment of Cannon Fodder, Troy and Joe discuss the story of Nargrym’s betrayal from Episode 74, how to resolve the GM’s imagination of a scene if the players can’t envision it, some tips for new players and whether or not the traditional tank/healer/caster/utility party makeup is a necessity.

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Working the Shaft

The party enters a mysterious structure and descends web-choked stairs deep into the waiting darkness.

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Cannon Fodder 19

This week, Troy and Joe talk about the challenges of starting a new chapter of an adventure, ways to bring a new party together and how to handle the conflict between what you want and what your character wants.

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Trees Company

As summer turns to fall our heroes set forth on the next stage of their quest in search of the tomb of famed giant-killer Nargrym Steelhand.

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Cannon Fodder 18

Troy and Joe discuss Lorc’s departure and replacement, the new mission and what to do when you’re faced with a TPK!

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