The Glass Cannon

In the spirit of old-school tabletop role-playing games, a collection of five super-nerds engage in an officially licensed Actual Play podcast of Paizo’s Giantslayer Adventure Path!

The Killing Choke

As Skreed’s trap is sprung, a bigoted priest takes advantage of the chaos by staging a lynching, and the heroes brave smoke and flame in a collapsing building to rescue an old friend.

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Four Warnings and a Funeral

Victory! Finally defeated, the shadowy Daktani reveals a sinister plan that may threaten all of Trunau! The party returns to deliver these dire tidings to the town leaders, even as preparations are made to lay Patrol Captain Rodrik Grath to rest.

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Shut Up, Kid!

Tensions run high as the evil below the Plague House is revealed, the players nearly mutiny when they believe Troy is intentionally trying to kill all of the characters and the heroes deeply regret allowing themselves to be goaded into foolhardiness by some stupid kid!

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Gleaming the Cube

With the identity of a foe revealed, the group descends deeper into the cellar of the Plague House – where they stumble upon a deadly invisible enemy!

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The Rat Stuff

Defying roleplaying game convention, our low-level party combats a stairway full of giant rats! And as they descend into the darkened basement of the Plague House, Barron matches wits with a bear trap and the crew comes face to face with a truly savage foe!

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Humans, Centipede

Our heroes disturb some unexpected residents of the Plague House and face off against their creepiest enemies yet!

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Pee-wee’s Plague House

For the first time, the party ventures forth from the relative safety of the walls of Trunau and plunges headlong into the haunted ruin that is the Plague House!

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