The Glass Cannon

In the spirit of old-school tabletop role-playing games, a collection of five super-nerds engage in an officially licensed Actual Play podcast of Paizo’s Giantslayer Adventure Path!

Bilge of Spies

The battle beneath the decks of the Chelish Devil reaches a bloody conclusion and the identity of the stowaway is finally revealed. But was she acting alone? And does an even greater threat await our heroes topside?

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Down the Hatch

The “Trunau Four” receive some vital new information from the recently rescued Knight of Ozem and upon their return to the keelboat, they finally seize upon a long awaited opportunity – to investigate the mysterious secret hatch!

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The Immolation Game

With barely a moment to recover from their fight with the dire wolves, the heroes rush into the waystation to investigate the imperiled screams of an unknown woman.

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Taug of War

With a suspect in custody, the party gets permission to interrogate Taug, the half-orc boatman. Will the truth continue to elude them or will they finally uncover the traitor on board the Chelish Devil?

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The No Pants Flute Dance

Gormlaith plays a desperate gambit in order to protect Lorc in his investigation of the ship’s secret hatch!

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Gorilla Warfare

A living nightmare unfolds below deck as the heroes face off against the simian Bakkara, the horror from the Mwangi Expanse!

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Drake-ing Bad

Having tracked the Alpha Drake to its filthy riverside lair, the party embarks on a desperate attempt to rescue Gormlaith’s new best friend, Reggie the war horse. But perhaps an even greater danger awaits them back on board.

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