Tag: TheGCP

Four Bears – Level 11

Here is the long awaited Four Bears character sheet. Enjoy!

Read

GCP SPOILERS: The Current Team

It doesn’t get more badass than this! Give this a look every once in a while when you’re listening and you’ll never picture Pembroke, Fairaza, Barron and Four Bears any other way! Shoutout to Graey Erb for this amazing artwork! You can check out more of his work here: https://www.artstation.com/graeyerb

Read

Episode 154 – Qupenarth the Athach

Four Three armssssss!! Two alikeeeeee!! http://paizo.com/pathfinderRPG/prd/bestiary2/athach.html

Read

Episode 150 – Thremindyr

The best way to avoid fighting one of these things is to not rub shit on their oranges. http://archivesofnethys.com/MonsterDisplay.aspx?ItemName=Thremindyr

Read

Episode 149 – Svathurim

Can we talk about how great this artwork is?! Can my next PC be one of these? What would that be? About 40 race points? Worth it! http://archivesofnethys.com/MonsterDisplay.aspx?ItemName=Svathurim

Read

Episode 141 – Naximarra

We are LONG overdue to get some images of up of all these sweet ass monsters and NPCs, so let’s kick off the Giantslayer Book 4 photo train with an amazing shot of Naximarra, the red dragon who gave the PCs some valuable intel about the inner workings of Skirgaard.

Read

The Pathfinder Playtest Part 4

Jason Bulmahn, the Director of Game Design at Paizo, and Erik Mona, the Publisher and Chief Creative Officer of Paizo, recently visited the Glass Cannon Network crew at their studio in New York City to sit down and create the first ever recording of The Pathfinder Playtest – the beta version of the long awaited […]

Read

The Pathfinder Playtest Part 3

Jason Bulmahn, the Director of Game Design at Paizo, and Erik Mona, the Publisher and Chief Creative Officer of Paizo, recently visited the Glass Cannon Network crew at their studio in New York City to sit down and create the first ever recording of The Pathfinder Playtest – the beta version of the long awaited […]

Read

The Pathfinder Playtest Part 2

Jason Bulmahn, the Director of Game Design at Paizo, and Erik Mona, the Publisher and Chief Creative Officer of Paizo, recently visited the Glass Cannon Network crew at their studio in New York City to sit down and create the first ever recording of The Pathfinder Playtest – the beta version of the long awaited […]

Read

The Pathfinder Playtest Part 1

Jason Bulmahn, the Director of Game Design at Paizo, and Erik Mona, the Publisher and Chief Creative Officer of Paizo, recently visited the Glass Cannon Network crew at their studio in New York City to sit down and create the first ever recording of The Pathfinder Playtest – the beta version of the long awaited […]

Read